3D Artist - 3D Artist

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Job Description:

We are hiring IMMEDIATE JOINERS for 3D Artist.

Responsibilities:

  • Character Concept Interpretation: Translate 2D character concepts or design briefs into high-quality 3D models, ensuring fidelity to the original concept while also considering technical constraints.
  • Modelling and Sculpting: Create detailed 3D character models using specialized software such as ZBrush or Mudbox, focusing on anatomy, proportions, and surface detailing.
  • UVs to translate 3D objects: Specialized in creating UVs to translate 3D objects into 2D space, applying textures, colors, materials, and surface attributes to enhance realism and aesthetic appeal.
  • Texturing and Shading: Apply textures and shaders to 3D models to achieve realistic or stylized appearances, considering factors such as material properties, lighting conditions, and visual aesthetics.
  • Realistic Lighting Effects: Skilled in virtual lighting within 3D environments, adept at achieving realistic lighting effects to match desired moods, ambiance, and visual effects. Proficient in positioning and modifying digital light sources, replicating real-world lighting conditions, and utilizing global illumination techniques.
  • Collaborate: Collaborate closely with other members of the development team such as animators, designers, and technical artists to ensure consistency in character design and functionality.
  • Optimization: Optimize character models for performance and efficiency, considering factors such as polygon count, texture resolution, and rig complexity to maintain optimal performance in real-time applications or game engines.
  • Feedback Incorporation: Receive and incorporate feedback from client and manager or other team members to refine and iterate on character designs and assets.
  • Documentation: Maintain documentation of character creation processes, including modelling techniques, texture creation methods, and rigging setups for future reference and team members.
  • Quality Assurance: Conduct quality assurance checks on character assets to ensure they meet visual and technical standards, addressing any issues or discrepancies as needed.

 Qualifications and Skills : 

  • 4 to 5 years of experience as a 3D Artist.
  • Bachelor' degree in Computer Graphics, Animation, or related field. 
  • Proficiency in industry-standard 3D software such as Maya, Blender, 3ds Max and Substance Painter, and ZBrush
  • Strong artistic skills including knowledge of composition, color theory, and anatomy.
  • Ability to create 3D characters, textures, and environments.
  • The candidate should be a disciplined, self-motivated & well-organized individual with a go-getter attitude.
  • The incumbent should be excellent in communication and presentation skills

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